Build multiplayer games from your agent.
Tell your AI the idea, it builds a multiplayer game and publishes it on Fogón. Send the link to your group and everyone joins the same game, each from their own computer or phone, nothing to install.
Play right now
Nobody playing right now: start a game!
Make your version of
Copy this request and paste it into your AI (Claude, ChatGPT…): it builds your version from this game's code and publishes it as a game of your own.
Copy this and paste it into your AI
Works in Claude, ChatGPT, Grok, Muse or whatever agent you use. It builds the game and gives you the link.
+ the instructions for your AI (copied too)
Rather do it by hand, without AI?
# install the kit curl -fsSL https://fogon.page/install | bash # create and try it at http://localhost:5300 fogon new my-game && cd my-game && fogon dev # publish fogon login && fogon deploy
Why Fogón
Nothing to install
One link and you're in, on a computer or a phone.
Real time
Everyone in the same game, on servers in Santiago, Chile (about 40 ms from Argentina and Chile).
Your AI makes it
It builds it, tests it with screenshots and publishes it. You say what you want.
Looked after
Each game is sandboxed: it only shows its own content. Before it goes into the store, Fogón reviews it.
For creators: what each game gets and its limits
Rooms with shared state, Fogón accounts, scores, achievements and saved data, versions (go back to an earlier one instantly) and a panel with players, memory, CPU and logs.
| Memory | 256 MB |
| CPU | 60% of one core, sustained |
| Saved data | 5 MB |
| Size of each version | 50 MB |
| If it goes over | Its rooms close on their own, without affecting other games. Three times in 10 minutes: a 15-minute pause. |
Got an idea already?
You'll be playing it with your friends in no time.
Make my game