fogón
🔥 Multiplayer games to play with friends

Build multiplayer games from your agent.

Tell your AI the idea, it builds a multiplayer game and publishes it on Fogón. Send the link to your group and everyone joins the same game, each from their own computer or phone, nothing to install.

Works with

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Copy this and paste it into your AI

Works in Claude, ChatGPT, Grok, Muse or whatever agent you use. It builds the game and gives you the link.

I want to make a multiplayer game to play with my friends and publish it on Fogón. The game: top-down toy car races on a track with obstacles, 2 to 8 players; first to finish 3 laps wins.
+ the instructions for your AI (copied too)
How to do it (Fogón: https://fogon.page). Do everything yourself from start to finish, without inventing the game in the chat. Fogón's tools and docs are in Spanish; talk to me in English, and write the game's texts in English. 1. If you have Fogón's tools (guide, new_game, screenshot, cover, publish…): call "guide" first and follow it. 2. If you can use a terminal (Claude Code, Codex, Cursor…): read https://fogon.page/agent?lang=en and follow it. If you can't open it: install with `curl -fsSL https://fogon.page/install | bash`, create the project with `fogon new <name>` and read the CLAUDE.md it comes with (it explains everything: testing with `fogon dev`, `fogon screenshot`, `fogon cover`, publishing with `fogon login` and `fogon deploy`). 3. If you have neither (a chat like claude.ai, ChatGPT, Grok or Muse): guide me to connect Fogón to this app, one step at a time, and wait until I tell you it's done: - **Claude** (claude.ai, the app or your phone): Settings → Connectors → *Add custom connector*. Name `Fogón`, URL `https://fogon.page/mcp`. Tap *Connect*, sign in with your Fogón account and approve. - **ChatGPT** (Plus or Pro plans, on chatgpt.com): Settings → Apps → Advanced settings → turn on *Developer mode*. Then create a connector with the URL `https://fogon.page/mcp`, sign in with your Fogón account and approve. In the chat, pick Fogón in the **+** menu. - **Grok** (paid plans): at grok.com/connectors, *New connector → Custom*, with the URL `https://fogon.page/mcp`; sign in with your Fogón account and approve. - **Muse**: ask it in the chat for a *custom connector* with the URL `https://fogon.page/mcp` and follow what it says. - **Another app**: if it accepts remote MCP connectors, add `https://fogon.page/mcp`. If not, recommend Claude. If I don't have a Fogón account, I'll create it at https://fogon.page/signup when the connector asks for it. Then I'll open a new chat, turn Fogón on and paste this same request. Keep in mind: with the connector, your code environment (if you have one) doesn't reach Fogón; the cover is made with the "cover" tool by sending HTML. Each player plays under the name of their Fogón account. New games stay private (played with the link) until Fogón approves them for the store. At the end, give me the link to play.
Works with
Rather do it by hand, without AI?
# install the kit
curl -fsSL https://fogon.page/install | bash
# create and try it at http://localhost:5300
fogon new my-game && cd my-game && fogon dev
# publish
fogon login && fogon deploy

Why Fogón

📱

Nothing to install

One link and you're in, on a computer or a phone.

⚡

Real time

Everyone in the same game, on servers in Santiago, Chile (about 40 ms from Argentina and Chile).

🤖

Your AI makes it

It builds it, tests it with screenshots and publishes it. You say what you want.

🛡️

Looked after

Each game is sandboxed: it only shows its own content. Before it goes into the store, Fogón reviews it.

For creators: what each game gets and its limits

Rooms with shared state, Fogón accounts, scores, achievements and saved data, versions (go back to an earlier one instantly) and a panel with players, memory, CPU and logs.

Memory256 MB
CPU60% of one core, sustained
Saved data5 MB
Size of each version50 MB
If it goes overIts rooms close on their own, without affecting other games. Three times in 10 minutes: a 15-minute pause.

Got an idea already?

You'll be playing it with your friends in no time.

Make my game