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Glorieta

by fogonCC012517 blocks
GlorietaDrag to turn it
// «Glorieta» · gpt-6-sol (medium)
// Gazebo («Glorieta»).

const C = {
  stone: "#dfd6bc", stoneLight: "#f0e8d1", stoneShade: "#bdb49d",
  wood: "#d99a5e", woodLight: "#edb577", woodDark: "#a9693e",
  tealDark: "#165b59", teal: "#217a75", tealLight: "#32978b",
  tealEdge: "#124d4d"
};

function radius(x, y, cx = 24, cy = 24) {
  const dx = Math.abs(x - cx), dy = Math.abs(y - cy);
  return Math.max(dx, dy, (dx + dy) / 1.48);
}
function octFill(cx, cy, r, z, color) {
  for (let x = Math.floor(cx - r); x <= Math.ceil(cx + r); x++)
    for (let y = Math.floor(cy - r); y <= Math.ceil(cy + r); y++)
      if (radius(x, y, cx, cy) <= r) set(x, y, z, color);
}
function octRim(cx, cy, r, width, z, color) {
  for (let x = Math.floor(cx - r); x <= Math.ceil(cx + r); x++)
    for (let y = Math.floor(cy - r); y <= Math.ceil(cy + r); y++)
      if (radius(x, y, cx, cy) <= r &&
          radius(x, y, cx, cy) > r - width)
        set(x, y, z, color);
}

// Raised octagonal foundation and plank deck.
octFill(24, 24, 18, 1, C.woodDark);
octFill(24, 24, 18, 2, C.stoneShade);
octFill(24, 24, 18, 3, C.stone);
octRim(24, 24, 18, 1, 3, C.stoneLight);
for (let x = 6; x <= 42; x++) {
  for (let y = 6; y <= 42; y++) {
    if (radius(x, y) > 17) continue;
    const plank = Math.floor((x - 6) / 3);
    let color = plank % 3 === 0 ? C.woodLight :
                plank % 3 === 1 ? C.wood : "#e5a96c";
    if (x % 3 === 0) color = "#ad754a";
    else if (rand() < 0.055) color = "#f2bf83";
    set(x, y, 4, color);
    if (y % 9 === (plank * 4) % 9 && x % 3 !== 0)
      set(x, y, 4, "#bd8050");
  }
}
octRim(24, 24, 18, 1, 4, "#e9d7ae");

// Broad two-step entrance on the front side.
box(17, 2, 0, 32, 7, 0, "#a87043");
box(17, 2, 1, 32, 7, 1, C.wood);
box(17, 2, 1, 32, 2, 1, C.woodLight);
box(18, 5, 2, 31, 9, 2, "#bc8050");
box(18, 5, 3, 31, 9, 3, C.woodLight);
box(18, 5, 3, 31, 5, 3, "#f1bd7d");
for (let x = 20; x <= 29; x += 3) {
  line(x, 3, 1, x, 7, 1, 0, "#b17a4c");
  line(x, 6, 3, x, 9, 3, 0, "#c68c56");
}

// Eight-sided railing. The center front bay stays open.
const posts = [
  [17, 7], [31, 7], [41, 17], [41, 31],
  [31, 41], [17, 41], [7, 31], [7, 17]
];
for (let i = 1; i < posts.length; i++) {
  const a = posts[i], b = posts[(i + 1) % posts.length];
  const n = Math.max(Math.abs(b[0] - a[0]), Math.abs(b[1] - a[1]));
  line(a[0], a[1], 8, b[0], b[1], 8, 0, C.stoneShade);
  line(a[0], a[1], 13, b[0], b[1], 13, 0, C.stoneLight);
  for (let j = 2; j <= n - 2; j += 3) {
    const x = Math.round(a[0] + (b[0] - a[0]) * j / n);
    const y = Math.round(a[1] + (b[1] - a[1]) * j / n);
    box(x, y, 9, x, y, 12, C.stoneLight);
    set(x, y, 10, C.stone);
  }
}

// Cream-colored square columns, plinths, capitals, and eave beams.
for (const [x, y] of posts) {
  box(x - 2, y - 2, 4, x + 2, y + 2, 5, C.stoneShade);
  box(x - 2, y - 2, 6, x + 2, y + 2, 6, C.stoneLight);
  box(x - 1, y - 1, 7, x + 1, y + 1, 22, C.stone);
  line(x - 1, y - 1, 7, x - 1, y - 1, 22, 0, C.stoneLight);
  line(x + 1, y + 1, 7, x + 1, y + 1, 22, 0, C.stoneShade);
  box(x - 2, y - 2, 23, x + 2, y + 2, 24, C.stoneLight);
  box(x - 2, y - 2, 25, x + 2, y + 2, 25, C.stoneShade);
}
for (let i = 0; i < posts.length; i++) {
  const a = posts[i], b = posts[(i + 1) % posts.length];
  line(a[0], a[1], 24, b[0], b[1], 24, 1, C.stone);
  line(a[0], a[1], 25, b[0], b[1], 25, 1, C.stoneLight);
}

// Dark, projecting underside of the large roof.
octFill(24, 24, 21, 25, C.tealEdge);
octRim(24, 24, 21, 2, 25, C.tealDark);

// Stepped turquoise shingle roof, with concentric courses.
function roofHeight(r) {
  return 26 + Math.floor((21 - r) * 0.48);
}
for (let x = 3; x <= 45; x++) {
  for (let y = 3; y <= 45; y++) {
    const r = radius(x, y);
    if (r > 21) continue;
    const z = roofHeight(r);
    set(x, y, z - 1, C.tealDark);
    let color = C.teal;
    const course = Math.floor(r);
    if (course % 3 === 0) color = C.tealLight;
    else if (course % 3 === 2) color = "#206e69";
    if ((x + 2 * y) % 7 === 0) color = "#39988b";
    if (rand() < 0.045) color = "#125c58";
    set(x, y, z, color);

    // Raised, slightly irregular edges of the rows of tiles.
    if (course % 3 === 0 && r - course < 0.58 &&
        (x + y) % 5 !== 0)
      set(x, y, z + 1, "#348f85");
  }
}

// Eight pronounced hip ridges, radiating to the octagonal eaves.
const hips = [
  [-21, -10], [-10, -21], [10, -21], [21, -10],
  [21, 10], [10, 21], [-10, 21], [-21, 10]
];
for (const [dx, dy] of hips) {
  const steps = Math.max(Math.abs(dx), Math.abs(dy));
  for (let j = 6; j <= steps; j++) {
    const x = Math.round(24 + dx * j / steps);
    const y = Math.round(24 + dy * j / steps);
    const z = roofHeight(radius(x, y));
    set(x, y, z + 1, j % 4 === 0 ? "#49a99a" : C.tealLight);
  }
}
octRim(24, 24, 21, 1, 26, C.tealDark);

// Small open lantern/cupola above the roof.
octFill(24, 24, 5, 37, C.tealDark);
octRim(24, 24, 5, 1, 38, C.stoneLight);
for (const [x, y] of [[20, 22], [22, 20], [26, 20], [28, 22],
                       [28, 26], [26, 28], [22, 28], [20, 26]]) {
  box(x, y, 38, x, y, 41, C.stoneLight);
  set(x, y, 39, C.stone);
}
octRim(24, 24, 5, 1, 41, C.stone);
for (let x = 18; x <= 30; x++)
  for (let y = 18; y <= 30; y++) {
    const r = radius(x, y);
    if (r > 6) continue;
    const z = 42 + Math.floor((6 - r) / 2.3);
    set(x, y, z - 1, C.tealDark);
    set(x, y, z, Math.floor(r) % 2 ? C.teal : C.tealLight);
  }
octRim(24, 24, 6, 1, 42, C.tealEdge);
box(23, 23, 45, 24, 24, 45, "#a58443");
box(23, 23, 46, 24, 24, 46, "#d4ae5b");

// A small terracotta planter at the entrance.
box(23, 10, 5, 26, 13, 5, "#8b4b37");
box(23, 10, 6, 26, 13, 7, "#ac6243");
box(22, 9, 8, 27, 14, 8, "#c17a53");
box(23, 10, 8, 26, 13, 8, "#514735");
line(24, 11, 9, 24, 11, 12, 0, "#477344");
line(25, 12, 9, 26, 12, 11, 0, "#477344");
for (const [x, y, z] of [[23, 11, 11], [25, 10, 12], [26, 12, 11],
                         [24, 13, 12], [23, 12, 10]]) {
  sphere(x, y, z, 1, z % 2 ? "#3e7950" : "#5b9258");
}